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Colin Devroe

Reverse Engineer. Blogger.

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Terry Myerson leaves Microsoft

Terry Myerson, on the success of Windows 10 under his watch:

Today, we are now approaching 700 million active Windows 10 users, commercial usage is growing 84% year over year, Xbox One is running a Windows 10 core, Surface is leading PC innovation, HoloLens is bringing breakthroughs to computer vision, our universal Microsoft store enables Xbox GamePass, Azure reserved instances, and Office distribution, and the OEM ecosystem is revitalized with profitable growth. Last year, we finished the year with over $8B in operating income from our segment.

I’ve written a lot about Windows 10 here on my blog. It, along with WSL, Azure, Visual Studio, Xamarin, HoloLens and people like Satya and Panos have me extremely bullish on Microsoft. More than I’ve been since the 90s.

Myerson spent 21 years at Microsoft. I recommend you read his post as he reflects over two decades.

I used a Surface Book in tablet mode pretty extensively this weekend. MSFT still hasn’t made tablet mode nearly as “touchable” as iOS. And, software developers haven’t either. Using Chrome is infuriating in tablet mode. Much more improvement needed there.

Technology Dogmatism

Are you dogmatic about the companies you will buy technology from? Are you an Apple fanboi? Or, perhaps you’ll only run Windows and Apple sucks at everything because reasons.

I try not to be that guy. I try to look at the entire field of offerings in every category; hardware, software, cloud services, home entertainment and make purchases that reflect my needs and wants rather than be dogmatic.

Kellen Barranger, writing for droidlife:

iPhone owners, particularly the lifers, have always fascinated me. Not so much in a way that I’m confused at why they chose Apple’s latest phone, but that no matter what, they won’t even consider the other side or another phone that might be better in some ways. You know people like this.

I was starting to feel like one of these people. Whatever the next iPhone was I wanted it. Whatever the next Apple laptop was I wanted that. For many years I didn’t even give strong consideration to switching. But why?

Admittedly, part of it was brand loyalty. I do like Apple. Their attention to detail, their apparent focus on user privacy (though I’m sure this could be argued), their uncompromising focus on making premium products rather than bargain products. In other words, I like that they make high-priced well-made products. Because I don’t want to buy things simply based on price.

However, over the last decade Apple has gotten so big and so successful that they are starting to show some of the characteristics of being an insanely large organization trying to keep a juggernaut both afloat and moving forward. We saw it with Microsoft in the 80s and 90s and early 2000s. Their inability to let go of the past, and having bloated software that had no taste, led me away from them as a brand entirely. I feel Apple is now beginning to show these same signs. Bugs seem more rampant than I remember and I’ve been an Apple user (iOS and macOS X) for over 16 years. The quality of the design in software seems lower than before. But, the complexity and scale of their software and services is higher than ever before. Should I just let them off the hook because of that?

This is what led me to try Windows 10 in 2016 and to switch to Android here in 2018. Windows 10 is getting better, much better, with every single release. It is an excellent platform for web developers that now directly competes with macOS*. Android is a more mature platform than iOS at this point. Please read my review of Android 8.1 to see why I say that.

Switching platforms is not easy. But it is much easier than it has ever been. Data portability, which is better on Windows and Android than on Mac or iOS by far, makes it much more simple to switch. It took me only a few minutes to move all the data from my iPhone to my Google Pixel 2 XL. And within a few days I had every piece of software and service restored that I needed. Switching between macOS and Windows 10 is similar experience. You definitely need to relearn a few things (like keyboard shortcuts) but moving the data is no longer a real problem.

Going forward I’m going to continue to make a concerted effort to purchase products based on what they do, how they’re made, and what I need rather than the logo on the box.

* For me, Windows was never a contender to macOS for what I do without the Unix underpinnings. I simply need this stack. And I don’t want to use a VM or RDC. Now, with WSL Windows 10 is on the same footing with macOS.

Trey Ratcliff switches to Windows 10

Trey Ratcliff, professional photographer (via the aforementioned Stammy):

I converted to Apple over 5 years ago when it was clear to me Apple made the best products for creative professionals. I loved Apple and became a hardcore fanboy. I was all-in. Now, I’m switching back to PCs. The new line of MacBook Pros are not-that-awesome. Apple has always been a company that makes beautiful, well-designed products (and still does), but they’ve started to put an emphasis on sleek design form over professional function.

Switch to Mac and away from Mac within 5 years (which is a typical upgrade cycle for a normal person). Not good.

Paul Stamatiou switches to Windows 10

Paul Stamatiou, long, long-time online friend, designer at Twitter, and a hobbyist photographer:

I decided it was time to upgrade to something a bit more powerful. This time I decided to build a PC and switch to Windows 10 for my heavy computing tasks. Yes, I switched to Windows.

The shift of professionals needing to switch to Windows started 20 months ago or so. It is slow, gradual. And even with the iMac Pro shipping, I think Apple’s eye (perhaps purposefully) is off of the professional market and focused mainly on the consumer market. There are far more consumers to sell to than professionals to sell to. I think now this shift has extended beyond just the full-time professional to the hobbyist.

Here are his thoughts on Windows + Linux with WSL:

It is now possible to run a full Linux environment right inside Windows. This means you can install Ubuntu or another distro and get access to the same bash prompt you’d expect inside Ubuntu. It was this new Linux functionality (that I read about on Owen’s blog several times) that was partially responsible for my initial curiosity in Windows 10 and building a new PC. It meant I could also easily carry out my basic web developement tasks to maintain and publish to this site. For me that means a simple Ruby and Node development environment.

Most blog posts, other than those by MSFT, gloss over how WSL works. WSL isn’t a virtual machine or some odd clunky way of running Linux on a PC that also has Windows installed. WSL is Linux running with Windows. I think WSL alone will pull a huge portion of the web development industry towards Windows 10 over the next 3 to 5 years. PC design has also caught up to Apple in many price points and that alone may turn a developer in need of an upgrade to at least try a Windows PC at their local store. Especially if Apple keeps stumbling on OS upgrades or the PR surrounding their bugs.

Stammy adds:

I really can’t understate the magnitude of this.

If you’ve read my blog for a little while you know I’ve been beating this drum for a while. Just over a year, in fact. Apple is less focused on the professional market than they have been in over a decade, Microsoft is more focused on it than ever, and because of that it is picking up tons of programmers and designers. I don’t think Apple is blind to this, they may not even care at the moment, but I think they should. Because where the nerds go the masses follow.

What will your next development computer be? Will you even entertain the idea of moving to Windows 10? Why not?

Universal Apple apps

Mark Gurman, for Bloomberg:

Starting as early as next year, software developers will be able to design a single application that works with a touchscreen or mouse and trackpad depending on whether it’s running on the iPhone and iPad operating system or on Mac hardware, according to people familiar with the matter.

Remember the many times I’ve written that I wish Apple would combine iOS and macOS into a single operating system that simply adjusts based on the device it is running on? That isn’t what this is, but it is still a great step in the right direction.

Me, a little over a year ago, regarding the Surface Book with Performance Base:

I’ve long written on this blog that I believe Microsoft’s vision of one operating system for both contexts is better than Apple’s two-OS approach. John disagrees with me on this. And I don’t know that there is a right or wrong answer but there certainly is a preference. My preference is to keep my “power user” stuff at my fingertips for when I need them but to hide them when I don’t. The Surface Book does this.

When I was testing a Surface Book for a time I had what I felt is the best of both worlds. I came into my office, docked on a large monitor, and got to work. When I wanted to be mobile and work out of a coffee shop, I could be and everything came with me. Then, when I wanted to read on the couch I could undock the screen and use it like a Surface. Windows 10 would adjust to whichever context I was in. It was either optimized for keyboard / mouse input or for touch.

I still believe this is the correct approach. And we’re starting to see more of it. Look also at Samsung’s DeX that allows a phone to plug into a display and give you a slightly different interface, drag-and-drop, etc. for getting your work done. There are countless number of professionals where this type of setup would not only work well – but it would be ideal and less expensive or confusing than having disparate devices.

This proposed strategy for Apple, that Gurman says he has insider information on, isn’t the same path that Microsoft is taking. It isn’t one device and it isn’t one operating system either. Gurman isn’t saying that Apple is going to release a single OS for all devices but rather that the app binaries will run on multiple devices and operating systems. It is more akin to Microsoft’s Universal Windows Platform. Many Windows UWP apps and games can run on Surface tablets, PCs, and Xboxes. This is amazing. I’m sure Microsoft users love it. Wouldn’t it be cool if Apple allowed the same app to run on Macs, iPhones, and Apple TVs? Wouldn’t that also allow many great iOS apps to suddenly be useful on macOS? I can think of many iOS-only apps I’d love to have on my Mac.

I welcome this if it happens.

I feel like these approaches are just stops along the road to a unified device that runs a single operating system and can work in many contexts. In some ways, it is the largest advantage that Augmented Reality will bring to the professional workplace. Put on your glasses and work however you’d like. Small window. Huge window. On a 3D object. Or on Mustafar with Tie-fighters flying overhead.

Until then, I’d love an iPhone 7 Plus-sized device that ran a single operating system that “worked like” iOS while on-the-go, and that I could plug into a large monitor and give me full macOS experience. That, for me, would be ideal. Until AR is ready.

What’s new in WSL in Windows 10

Tara Raj for Microsoft:

We’ve been documenting many of these new features and improvements on this blog over the last few months, but we’ve often been asked for a single document listing all the new improvements, and with FCU (version 1709, build 16299.15) shipping on October 17th 2017, we thought it was time to publish a list these improvements!

We’re coming up on our first year of using Windows Subsystem for Linux (WSL) at Condron Media. I mentioned in January of this year that we’ve been using it pretty extensively. Since then Tucker Hottes has been getting the insider updates (or, beta updates) of Windows 10 and has enjoyed the incredibly fast pace that Microsoft’s teams are on. If you look at the linked blog post you’ll see the improvements are myriad.

A request: If you’re a developer using Windows 10 and know about WSL do Microsoft a favor and let other Windows-using developers know. Tucker and I are always amazed at the number of developers that have no idea about WSL still. In fact, just yesterday we met one and made sure to tell them about it.

To put this in perspective; Tucker is on Windows 10 and I’m on macOS. Yet, we use nearly the same development environment, configuration, tools, etc. This allows us to collaborate in a way that was previously much more difficult. Microsoft is doing great work on WSL and more developers need to know.

My thoughts on Build 2017

I have a few thoughts on Build 2017.

First, how did Build 2017 measure up against my very short wishlist?

  • Windows Phone. Although a few presenters over the few days managed to get an applause from the crowd when referring to Windows Phone, we saw zero announcements from MSFT in this area. The complete opposite of what I was hoping for. For now, it seems they are embracing iOS and Android.
  • HoloLens. MSFT seems to be leaning away from a 1-brand approach and more towards providing all of the tools needed to do Mixed Reality. This approach, for a company like Microsoft, is likely better but I still wanted to see HoloLens (a standalone MR system) be invested in heavily. Maybe they’ll have announcements in the future.
  • Windows or Office being open source. This was a long shot. But, I’ll keep it on my list in perpetuity. Esp. Windows.
  • Band. I don’t think Microsoft mentioned wearables at all (besides the amazing Emma). Did they?

So I completely struck out. So it goes.

I’m not unhappy though. Microsoft had some amazing announcements and, overall, had an impressive amount of work accomplished since the last Build.

Sayta Nadella started the conference off by reaffirming their commitment to build hardware, software, and services responsibly and inclusively. It is obvious that Nadella’s Microsoft wants to build solutions for everyone (including even the smallest groups of individuals). I really enjoy seeing this from them and I hope it continues to be the driving force behind their decisions.

What Microsoft has been able to do with Azure (and its related services like Azure Stack), OneDrive, and other cloud-based services is really incredible. Between what Amazon and Microsoft currently offer developers – there is almost no excuse a start-up can make that they cannot bring software to the market at scale in an affordable way. And, even if you’re not worried about scale, the ease of development, testing, iteration, and deployment is much more simple. All developers know that these “one click demos” are never that in reality. But it is still very, very impressive to see what Microsoft has been able to create and is able to sell and support.

It was telling, too, that Microsoft swapped their Keynotes from last year. Day 1 was all Azure and day 2 was all Windows.

One more note about Azure; it seems to be a runaway hit in a similar way to Amazon’s S3. A few years ago S3 took over the entire cloud storage market backing so many services we use every day. When it has gone down (only a few times in recent memory) everything we use went down. I think the same could be said for Azure. Azure is the platform upon which an incredible amount of large scale services are built. I don’t know if this is still the case but Apple’s services were once built on top of Azure. If Azure goes down expect a similar blackout to S3 going down.

Windows 10 being on a twice-a-year release cycle is very refreshing. It makes Apple’s already aggressive once-per-year updates to macOS look snail-like. The pace of software updates for an OS are critical since software needs to be nimble to react to the market. Things like mobility, connectivity, speed, memory, device size and screen size, and wireless technologies seem to change weekly. The OSes need to keep up. Longer development cycles can no longer keep pace.

Microsoft also announced their own design framework called Fluent. I’m sure Windows developers will welcome this coherence across all of their devices but I do not think it will have the wide-reaching affects of both Apple’s flat iOS 7 design language (which is nameless?) and Google’s Material Design. I see iOS-inspired and Material-inspired design in every piece of software I use.

Overall, I continue to be super impressed with Microsoft under Satya Nadella. Seems I’m not alone.

I recommend watching the videos from Build 2017. There is a ton to glean and I’m sure we’ll start seeing some amazing things come of the announcements made. Well done yet again MSFT.

Bashing Windows

Ben Brooks likes the look of the new Surface Book Laptop. But he says this about Windows:

Still runs Windows though.

I don’t know if Ben has used the very latest Windows 10 builds but if he hasn’t he should give it a try. I’ve already said not to bet against Microsoft but I would also say, at this point, not to bet against Windows 10. It is so so so much better than it used to be. Comparable to macOS at every level.

It used to be no question that macOS was better than Windows 10. Less viruses, better file management, easier app installs and uninstalls, polish. Now I believe it simply a matter of preference.

How we got Linux on Windows

Brian Jepson writing about the Windows Subsystem for Linux:

But there’s a lot more going on. First, WSL is really a new infrastructure for Windows that implements a Linux kernel-compatible ABI (Application Binary Interface). It allows Windows to run unmodified ELF-64 binaries, and is distribution-agnostic. When you configure it, WSL downloads and runs an (unmodified!) Ubuntu cloud image, but WSL is designed to support other Linux distributions as well. There are a few system calls not yet implemented, but that list gets smaller and smaller with each Insider Preview Release of Windows.

Much of what Jepson discusses here is above my pay grade, however, in the most simple terms, this is what the WSL is. WSL, allows any Unix distro to “talk” to Windows in such a way that makes the Unix kernel indistinguishable for an actual Linux kernel. So a Linux app doesn’t need to be modified at all to run on Windows 10 with WSL enabled. And while there are some things that still don’t work on WSL that list is shrinking fast.

We’ve been using WSL at Condron Media for weeks and have had great success. We’ve run into a few snags but Tucker Hottes has reported those via Twitter and oftentimes sees an update to Windows within a week or so. Microsoft is really killing it with this.