Tag: oculus
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Twitter isn’t going anywhere
Stephen Hackett, at 512 Pixels: Regardless of all of that, I think it’s clear the leadership at Twitter has no idea what they are doing, and I think the network’s time is ticking away faster than ever. Not to be contrarian but I disagree. Update January 24, 2019: I must have misread Hackett’s post. I…
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Palmer Lucky on Magic Leap
Palmer Lucky, co-founder of Oculus (no longer with the company): The product they put out is reasonably solid, but is nowhere close to what they had hyped up, and has several flaws that prevent it from becoming a broadly useful tool for development of AR applications. That is not good for the XR industry. It…
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Observations on Oculus Go
At work we picked up an Oculus Go for research and development purposes. But of course I commandeered the device first to put it through its paces and I think I have a good enough feel for it to write up a few observations. These are, as always, in no particular order. Many of my…
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Oculus announcements galore
Be sure to check out the Oculus blog as they’ve announced a slew of new things. I’m still going through them all and will be sifting through it over the coming days. But, at first glance, I’m really excited to see this category of product move forward. Here are the highlights for me (though there…