Tag: xcode

  • Thoughts on WWDC 2021

    A few thoughts on WWDC 2021. Overall, I believe this was a solid WWDC. So much so, that I think I’ll hop on the beta train when we get to the second or third public beta release.

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  • App icon design, one size does not fit all

    Yesterday I reposted Becky Hansmeyer’s vent about having to create multiple icon sizes for her app. I feel her pain. I recently completed an app for both iOS and Android and so I had to create just over 1,000,000 icon sizes. At least it felt like it. So, like her, I too would like Xcode…

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  • Repost: Becky Hansmeyer re: app icons

    👉 Becky Hansmeyer: Xcode should, by default, generate app icons for all sizes from a single artwork file. That would eliminate such an obvious pain point for app developers and designers.

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  • Observations on building my first iOS app in Swift

    In early June I decided I wanted to learn iOS app development using Swift. I’ve made a lot of progress over the last month, building two apps that I can use on my own phone, and one app that I’m now in beta testing via TestFlight with a few friends. Over the last month I’ve…

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