An auto layout constraint bug is hindering progress on Summit. I hope to get over this hurdle soon so that I can resume improvements to the app.
I’ve been steadily working on Pedometer++ now for nearly four years. Over that time the core conceit of the app has remained the same, to motivate you to be more active. It has done this with colors, confetti, complications and streaks. Now I’ve added another tool to hopefully motivate, achievements!
Pedometer++ continues to be my favorite step counter*. I’m looking forward to trying out this latest release.
* Yes, I’m building Summit, but that doesn’t mean I won’t still use Pedometer++ and Map My Walk. Each of these apps play a different role. I hope to make Summit good enough to fill a role for others too. But not the same role as Pedometer++. Even though the number one feature request is that I add more stats – that isn’t what Summit is about.
I’ve thoroughly enjoyed the time I’ve spent beta testing Summit and look forward to the new builds.
Colin has provided excellent feedback on Summit. So have so many of the beta testers. I too am looking forward to publishing new builds.
If you’re on the beta list (which you can get on by putting your email address in the form on this page) and you haven’t gotten Build 15 yet – please let me know. Build 16 is due mid-September.
Just issued several invites to the latest build of Summit via Test Flight. I’ve already doubled the number of beta testers. Looking forward to the feedback streaming in.
The Lehigh Valley Tech Meetup is an excellent community in the Lehigh Valley that meets monthly at the Ben Franklin Technology Partners incubator within the Lehigh University Mountaintop campus. The community around the meetup is excellent and the building is amazing*.
While the tail-end of my presentation walked through my experience building my first iOS app Summit, the majority of my presentation was focused on helping early stage companies think about their go to market strategies.
I’m currently advising several companies, a few of which are businesses built around mobile apps, and have heard about 11 other start-up pitches this year so far. And during that time I’ve noticed a trend. Entrepreneurs that are attempting to build a business around an app sometimes underestimate the amount of thought that should go into the marketing and sales strategy for the app. It is as if some feel that apps are less thought and work than products that you can touch. So during my presentation at LVTech I hoped to convey that the same “boring” (yet, tried and true) business practices that apply to products also apply to software.
A few questions I urged those thinking about building a business around an app were:
By considering these, and may other questions, you can determine if your idea has enough layers to support an entire business or if you just have an app idea**.
I also briefly discussed three misconceptions I’ve been seeing over the last year dealing with very early stage start-ups. These misconceptions were:
We then did about 10 minutes or so of questions and answers. The questions I got were really great and I appreciate all those in attendance helping me with the answers to the questions I didn’t have much experience in.
Thanks to Tim Lytle for the invitation to speak and to Ben Franklin Technology Partners for the continued support.
* I worked in this same building for years while at Viddler. But when I worked there the back half of the building didn’t exist. In fact, Viddler started in Jordan Hall – the building just beside the new building. And now, they are extending it even further. The building is an amazing place to work and have a meetup of this kind. I’m jealous that our incubator in Scranton feels so dated when compared to this building. Especially comparing the meeting spaces.
** It it totally fine to “just have an app idea”. I do. And I’m loving working on it. But it is also good to have the proper perspective about your app idea.
I’ve stitched together a temporary web site for the app as well as a mailing list that will allow you to get access to the final few beta builds prior to public release. If you have an iPhone please consider signing up and giving it a spin. I’d be very grateful for your feedback.
Thanks to the 13 private beta testers who have already tested the app and provided feedback. You can expect a brand-new build of the app coming in September.
Summit is a free, iOS-only app that uses your step count to virtually hike up tall peaks like Mount Everest in Nepal, learn about amazing landmarks like Diamond Head in Oahu, and even take a leisurely stroll down famous streets like Lombard Street in San Francisco. As you make progress on your journey you’re provided new information at each goal.
At the time of public release there will be 5 summits and new summits will be added each month thereafter.
Here are some screenshots of the app as it is currently:
When I started on Summit I did not know how to develop an iOS app. It has been really fun to learn Swift, Xcode, iTunes Connect and Test Flight, and the myriad other things I was able to learn in order to get this app as far as I have.
I still have a bit of work to do, but I’d love your feedback along the way as I finish the app up for release.
An announcement post will be published on my blog in just under 4 hours. May your brow drip with the sweat of anticipation until then.
One of the most enjoyable aspects of working on your own project is that there is so much to do. That may seem strange, why would I want to have so much to do? But if you look at it a different way it becomes a much more enjoyable experience.
Whenever I sit down to work on my pet project, a new iOS app, I can choose what I’m in the mood to work on. Perhaps I’m in the mood to work on the branding, editorial, licensing, or marketing? Or, would I prefer to hunker down into some Swift programming and refine the datastore, algorithms, animations, speed, etc of the app? Or perhaps I’d like to identify key strategic partners for my product launch or look through beta user feedback or do some artwork?
You see the point? Yes, there is a lot to do. And it can seem overwhelming if you allow it to be. But, no matter what type of mood I’m in I can make some progress on the project nearly every single day. And I’m having a ball so far.
I rewrote some of my app’s UI last night using Swift rather than Storyboards. While it takes me longer (at least currently) to build Views this way – it does seem to be the better way of going about it.
Published Build 11 of my iOS app to TestFlight this morning. Some great improvements in this build. Now to fly the UAV a little.
In early June I decided I wanted to learn iOS app development using Swift.
I’ve made a lot of progress over the last month, building two apps that I can use on my own phone, and one app that I’m now in beta testing via TestFlight with a few friends. Over the last month I’ve made some observations on the process of building an iOS app, the Swift programming language, Xcode, iOS frameworks, and the various other bits needed to make an app. I thought I’d take the time to jot those down.
These are in no particular order:
Overall I’ve had a positive experience learning to build an iOS app on my own. Going from having an app in TestFlight to shipping an app feels like preparing to cross a desert on foot. But, I’m enjoying my experience so I’m going to trudge forward to do so.
I hope to ask for public beta testers of the app in a few weeks or a month.
Peter De Vries wrote “Write drunk. Edit sober.” I feel the same about most ideas. Speed through version 1 as fast as you possibly can getting all of your ideas onto the “canvas”. Then slow down, remove anything unneeded, and refine version 2. Version 2 should be what you ship.