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Colin Devroe

Photographer. Podcaster. Blogger. Reverse Engineer.

Gurman’s scoops, like this one, are always so full of cruft in the style of writing. I wish they were just bulleted-lists of what’s to come.

The Mac is turning less Pro

skywhopper, on Hacker News, commenting on a thread relating to Mark Gurman’s scoop on Apple’s (supposed) plan to have apps running on iOS and macOS using the same (or, similar) code bases by 2020:

And then the Mac is losing what should be its primary audience through unwanted innovations and otherwise stagnant hardware, and a failure to recognize the importance of catering to the power users who might want an actual escape key, multiple types of ports, and a keyboard that doesn’t feel like it came off a rejected tablet accessory.

I can see an argument for fragmenting the laptop world into Pro/developer hardware and consumer hardware. But Apple seems to have got the needs of those groups mixed up. Do Apple’s own software engineers love the newest Macs I wonder?

I left the Mac (but may come back some day) for two primary reasons:

  1. Apple doesn’t cater to me (a professional computer user, programmer, video and photo editor, that owns a bunch of peripherals) any more. They used to. In fact the Mac was originally for exactly the type of person I am. The hardware choices they’ve made make it clear they care far more about consumers than professionals.
  2. The price gap between a Windows computer and a Mac computer is no longer commensurate with the build quality gap. It used to be that Macs were so much nicer than Windows computers. It was inarguable. These days it is arguable, if not nearly indistinguishable. Microsoft’s Surface line, Lenovo’s ThinkPads, and (dare I even mention) Huawei’s laptops are nearly on par with the latest Mac laptops. And the price difference is significant. My DELL XPS 9370 was about $1,400 less than if I had purchased a somewhat comparable Macbook.

You might ask: But what about the Operating System? macOS is still nicer than Windows in a variety of ways. It used to be far nicer and far more capable. But the niceness gap and the capability gap have also shrunk.

Windows 10’s WSL has been a boon for me personally to allow me to do the types of things I need to do on a computer. Combine that with Docker and I’m able to do every single thing I used to do on a Mac.

The biggest gripe I have with Windows 10 is its inability to strip away the legacy stuff you find in the corners of the OS. They are being eliminated one by one – like the plates in the shooting gallery at the county fair – with each release I download. But even this gripe isn’t much different from what I’m seeing on macOS. The Marizipan apps have been universally panned, the updates to macOS haven’t really been all that compelling (Dark Mode is your biggest selling feature?), and when will Mail.app ever get the update it so desperately needs?

To sum up: Mac hardware and software is still (albeit arguably) better than most Windows 10 hardware and software. But the gap is all but closed – leaving the consumer the ability to choose based on budget for hardware. And with PWAs, web apps, Electron apps, etc. taking over both platforms a huge portion of the software we use every day is nearly identical.

Apple is going less Pro. I don’t blame them. There are more buyers. Apple will continue to string along developers into believing they care deeply about the Mac because they need developers (and the Mac) to build apps for their consumers – especially on iOS. You need a Mac to build an iOS app (at least today). But I think it might be time to stop believing them and start opening up ourselves to the fact that there are other options for some of us that don’t only build Mac or iOS apps.

One less comment from me: I’m not anti-Apple at all. I still really like the company and what they stand for. I miss my Mac nearly every day. Windows 10 still has a ways to go. And the grass always seems greener elsewhere. But, I prefer to continue to have an open mind. To not be dogmatic and to choose the hardware and software I use based on principles I care about as well as on the reasonableness of their cost.

/HN comment thread via Michael Tsai.

Universal Apple apps

Mark Gurman, for Bloomberg:

Starting as early as next year, software developers will be able to design a single application that works with a touchscreen or mouse and trackpad depending on whether it’s running on the iPhone and iPad operating system or on Mac hardware, according to people familiar with the matter.

Remember the many times I’ve written that I wish Apple would combine iOS and macOS into a single operating system that simply adjusts based on the device it is running on? That isn’t what this is, but it is still a great step in the right direction.

Me, a little over a year ago, regarding the Surface Book with Performance Base:

I’ve long written on this blog that I believe Microsoft’s vision of one operating system for both contexts is better than Apple’s two-OS approach. John disagrees with me on this. And I don’t know that there is a right or wrong answer but there certainly is a preference. My preference is to keep my “power user” stuff at my fingertips for when I need them but to hide them when I don’t. The Surface Book does this.

When I was testing a Surface Book for a time I had what I felt is the best of both worlds. I came into my office, docked on a large monitor, and got to work. When I wanted to be mobile and work out of a coffee shop, I could be and everything came with me. Then, when I wanted to read on the couch I could undock the screen and use it like a Surface. Windows 10 would adjust to whichever context I was in. It was either optimized for keyboard / mouse input or for touch.

I still believe this is the correct approach. And we’re starting to see more of it. Look also at Samsung’s DeX that allows a phone to plug into a display and give you a slightly different interface, drag-and-drop, etc. for getting your work done. There are countless number of professionals where this type of setup would not only work well – but it would be ideal and less expensive or confusing than having disparate devices.

This proposed strategy for Apple, that Gurman says he has insider information on, isn’t the same path that Microsoft is taking. It isn’t one device and it isn’t one operating system either. Gurman isn’t saying that Apple is going to release a single OS for all devices but rather that the app binaries will run on multiple devices and operating systems. It is more akin to Microsoft’s Universal Windows Platform. Many Windows UWP apps and games can run on Surface tablets, PCs, and Xboxes. This is amazing. I’m sure Microsoft users love it. Wouldn’t it be cool if Apple allowed the same app to run on Macs, iPhones, and Apple TVs? Wouldn’t that also allow many great iOS apps to suddenly be useful on macOS? I can think of many iOS-only apps I’d love to have on my Mac.

I welcome this if it happens.

I feel like these approaches are just stops along the road to a unified device that runs a single operating system and can work in many contexts. In some ways, it is the largest advantage that Augmented Reality will bring to the professional workplace. Put on your glasses and work however you’d like. Small window. Huge window. On a 3D object. Or on Mustafar with Tie-fighters flying overhead.

Until then, I’d love an iPhone 7 Plus-sized device that ran a single operating system that “worked like” iOS while on-the-go, and that I could plug into a large monitor and give me full macOS experience. That, for me, would be ideal. Until AR is ready.